The recipe: play, mix up your opponents, aim above your level.
A match's points are locked in when the match ends. They're calculated once and for all, the moment the match is recorded, and never change afterwards.
A win is worth up to 100 points, depending on your opponent. The more often they win, the more beating them pays. A player we still know nothing about brings little: you climb by beating players who have proved themselves.
Beating the same player over and over pays less and less. 100%, 75%, 50%, then 25%. Mix up your opponents.
Only your 15 best wins count. Just like the pros: the rankings reward a record, not sheer volume.
A loss never takes points away. It only dilutes your total — and all the less when your opponent was strong. Taking your chances against someone better costs almost nothing; losing to someone far weaker does. That's your consistency, shown on every line: win points × consistency = your points. It climbs as you win — and a brand-new record isn't yet worth its full price.
Internal matches. Within a circle or a group, this filter only counts matches played between its members. A match's points never change — it's the list of matches being added up that changes, and both the cap and the consistency multiplier are recalculated on it.
Public matches and circle-only matches count as soon as they're logged — training sessions, private matches and declined matches don't. Points are calculated sport by sport, and a match drops out of the rankings after one year.
The recipe for climbing: play, vary your opponents, aim above your level.
Understand the full scoring